Daniel Chen
Daniel Chen
Production Artist / Graphic Designer
Irvine, United States

A graphic designer in the tech industry with a BFA degree in Entertainment Art & Animation from California State University-Fullerton. Specializations and skill sets includes graphic design, digital/print design, UI design, 2d animation, 3d modeling, illustration, and compositing. Currently interested in seeking long term creative positions, please feel free to contact me if interested. Thank you.

Resume PDF

Skills

Graphic DesignIllustrationUI DesignWeb Design2D Animation3D ModelingDigital SculptingCharacter ModelingEnvironment ModelingHard Surface ModelingUV MappingRiggingCharacter DesignPBR TexturingConcept ArtUX DesignStoryboarding

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Animate
Animate
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Unity
Unity
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
Adobe XD
Adobe XD
After Effects
After Effects

Experience

  • February 2020 - Present
    Graphic Designer at AVYCON
    Irvine, United States of America

    Coordinated in a corporate marketing team to provide detailed designs and promotional materials, in areas including trade shows, website content, product manuals, flyers, giftboxes, and advertisements. Proposed and created various original branded graphic visuals, logos, and images related to software user interface, banners, layouts, and presentations according to specifications from management and clients.

  • November 2019 - January 2020
    Freelance 3D Artist at Self-Employed

  • January 2019 - May 2019
    Quality Assurance Intern at TwinRayj Studios
    United States of America

    Tested and provided detailed bug reports on indie/mobile game titles as well as advertising networks. Working in a team based & collaborative environment on the game development pipeline for upcoming titles.